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Problems with textures on md3


DV-2002

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I'm making a map based on the hoth hangar where the millenium falcon is, but I have problems :(

I put a md3 model of the falcon in my map, woth a misc_model entity (the path is models/falcon/mell.md3) but when I load my map after compiling, the falcon doesn't have textures :(

 

What can I do to repair that?

 

please answer me :(

 

 

 

Sorry for my bad english but I'm french

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number 1 thing about md3 files every mapper needs to know by heart: Path structure is embedded into the file. That path to the falcon model is not where it is supposed to be. Unfortunately you can't just put it anywhere, it has to be where the path structure is. I will explain right here:

 

MD3 models use control files to detail where the textures and the models are at for a md3 file. When the md3 is made, the control file is embedded into the model file.

 

Try this: place your md3 and all its textures into

 

"models\map_objects\ships"

 

and then load it from there. you might be pleasantly surprised.

 

happy mapping!

 

volrath

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I have the same problem (also same Idea for my hoth map which is almost finished) but same problem, when I load it in the game, no textures and I have the .md3 and textures in the "models\map_objects\ships" path. What is the mell.qc file for? Could that file be part of the problem?

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Originally posted by SunBurN

I have the same problem (also same Idea for my hoth map which is almost finished) but same problem, when I load it in the game, no textures and I have the .md3 and textures in the "models\map_objects\ships" path. What is the mell.qc file for? Could that file be part of the problem?

 

contact me on aim or msn messenger and I can help with this.

 

AIM: dysfunktionalX

msn: volrath_the_insane@msn.com

 

volrath

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