Krash Posted May 23, 2002 Share Posted May 23, 2002 I unpacked my assets0.pk3 file into my gamedata folder. Now all my 'supposed to be .map' files are all .bsp. Anyone know why they aren't .map files like they should be, or how I can fix this? I just wanna view some maps in the radiant editor Link to comment Share on other sites More sharing options...
Xcom Posted May 23, 2002 Share Posted May 23, 2002 Originally posted by Krash 'supposed to be .map' Who told you that, hehe? BSP are compiled maps so they can be loaded by the game. You can't view them in Radiant. Raven did include two .maps together with JKRadiant for viewing (kejim_post.map and somthing else, don't remember.) Link to comment Share on other sites More sharing options...
Krash Posted May 23, 2002 Author Share Posted May 23, 2002 How can I decompile them for viewing? Link to comment Share on other sites More sharing options...
UniKorn Posted May 23, 2002 Share Posted May 23, 2002 There are some tools for that. However, they will remove all texture and patches from your level, only leaving only the brushes and the entities. So it is not advisable to do so. Link to comment Share on other sites More sharing options...
Krash Posted May 23, 2002 Author Share Posted May 23, 2002 Why would Raven make only 2 maps viewable? That doesn't make sense to me. Link to comment Share on other sites More sharing options...
Xzzy Posted May 23, 2002 Share Posted May 23, 2002 same reason microsoft doesn't want to give you all the code for their operating systems. while it's also useful as a learning exercise, most folks would be inclined to cut and paste the stuff they liked and dump it into their own map, effectively ripping off the original artist. Link to comment Share on other sites More sharing options...
Rajess MoDuron Posted May 23, 2002 Share Posted May 23, 2002 So...tell me why every time I try to activate cheats during a bot match on my computer it tells me it could not find maps.bsp? Link to comment Share on other sites More sharing options...
Xzzy Posted May 23, 2002 Share Posted May 23, 2002 because the server is still set to "pure". set sv_pure 0 in the console and it should permit you to load files that aren't in *pk3's. Link to comment Share on other sites More sharing options...
Xcom Posted May 24, 2002 Share Posted May 24, 2002 Originally posted by Xzzy while it's also useful as a learning exercise, most folks would be inclined to cut and paste the stuff they liked and dump it into their own map, effectively ripping off the original artist. Yes, exactly. Eventually they may release more .maps as the did with Elite Force (actually they released all of them) but one cannot say for sure (knowing LucasArts *cough* ) Link to comment Share on other sites More sharing options...
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