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Patch Mesh and Capping


volrathxp

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Posted

Ok question....

 

I am trying to build a bathtub (yes a bathtub) out of patch meshes. I am having a little trouble with it. I created two endcaps facing each other and i capped them. the deleted the top cap and left the bottom one. trouble is, how do i get the rounded edges to cap? i can't get it to do this. thanks in help for advance!!!

 

volrath

Posted

Is this a built-in bath tub, or an old-timey one that stands by itself?

 

I'll tell you how to make it if I know what you're looking for, because I really don't understand what you're asking.

Posted

what you no like the party map? :p

 

i ended up making a really gay looking bathtub. i'll prolly go back and look at it again later and see what i can do. there's still a lot of work to be done in this map and seeing as how i just decided to add a flooded basement, there's even more! :D

 

volrath

Posted
Originally posted by volrathxp

a really gay looking bathtub

 

Kinda curious how it looks. LOL. Make a screenshot... :D

Posted

i actually ****ed up badly and scrapped the patch mesh one i was building. right now it's a boxy bathtub, but i'm gonna go back in and try and make a patch mesh one.

 

volrath

Posted

If it's a built-in one, just build the outside walls w/ brushes, and leave a space in the middle. Put a simple patch mesh in there, flush w/ the top of the surrounding brushes, so that it all looks like one big brush. Then, just select the middle vertex, and pull it down till you get a nice curved shape. Or, put two endcaps end to end to get a circle, then flatten it out a bit to get a rectangular brush w/ rounded edges. Then, just curve the bottom row inward to get that nice curved bath-tub shape. If you're really having trouble, I might make one for ya. ;)

Posted

heh... I didn't think you'd let me do it for you. That's good. :)

 

Not just because it shows that you don't take the easy way out, but also because I'm really lazy, and don't need more projects. :D

Posted

lol.... well... i'm willing to try anything out if i eventually get better at it... i mean hell i made a toilet outta patches i oughta be able to handle this bathtub.

 

volrath

Posted

I dunno... my most recent duel map is 80% patches (endcaps, bevels, and simple meshes - around 50 of them) and r_speeds are never above 8000 at the most complex point of the map...

 

They apparently don't hinder the engine too much. :D

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