voidmind Posted May 26, 2002 Share Posted May 26, 2002 I've been having no luck in trying to add my custom sound. I read the tutorials and various threads about sound/music here but none of it works for me. So what I did as a test is that I added a custom Mp3 from ffa_carbonfreeze (which works fine in ffa_carbonfreeze)) to my level to make sure it was not an Mp3 encoding issue. Here's my entity: classname target_speaker origin -188 80 76 (floating somewhere in a room) noise sound/gears/geardown.mp3 spawnflags 1 (looped-on is checked) When I load my map (sv_pure 0 is set) and move my character close to the entity, I get this error message and I'm ejected from the map to the main menu: Error: LoopSound_ChannelInit(): Cannot use streamed MP3 files for random access. (sound/gears/geardown.mp3) What's the problem here? ffa_carbonfreeze's author manages to use MP3 files somehow so I'd like to know how. Link to comment Share on other sites More sharing options...
volrathxp Posted May 26, 2002 Share Posted May 26, 2002 possibly i'm thinking it's the compression of the mp3. try lowering the compression and that may work. Link to comment Share on other sites More sharing options...
voidmind Posted May 26, 2002 Author Share Posted May 26, 2002 I doubt that's the problem since, like I said, I'm using an MP3 file I took in the PK3 of a map that uses it whitout any problems. Link to comment Share on other sites More sharing options...
volrathxp Posted May 27, 2002 Share Posted May 27, 2002 that is odd. Link to comment Share on other sites More sharing options...
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