Jump to content

Home

Texture Locations


Elliot334

Recommended Posts

Ok, quick question, how do I change a model file so it looks for it’s textures in a different directory.

 

Such as, say I edit a saber skin, I copy the model files into a new directory, “saber_bob” for example. Now, the model will however, still look for it’s skin in “saber_reborn” or wherever so the skin will not have changed.

 

So, how would I get “saber_w.glm” to look for the file “saber.jpg” in models/weapons2/saber_bob/saber.jpg rather than models/weapons2/saber_reborn/saber.jpg.

 

Or am I just being really confusing? I take it I need a modeling program, I have milkshape 3d, if that helps, I wish ravens ModView would let me do it, but I don’t think you can edit anything with that program.

 

Any help would be appreciated. Thanks.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...