GambitN Posted May 28, 2002 Share Posted May 28, 2002 Hello, I'm interested in creating a SP mission based on an existing MP map - where can I find a tutorial to explain about it? Gambit Link to comment Share on other sites More sharing options...
GidionTheDead Posted May 28, 2002 Share Posted May 28, 2002 Ok it is actually quite simple.... 1) Load the existing .bsp map file (the multiplayer level) from the assets0.pk3, which you can open with WinZip, with a de-compilier (which has yet to be programmed) and you get a map file. 2) Now select each surface of the level (including the hidden surfaces just around 1 or 2 thousands) and add the original texture again, for the de-compiling will strip the map of all texture data. 3) Afterwards remove all multiplayer only map_objects and replace them with NPCs and Single player items/map_objects. (If Raven will release the original map files in a few month, you can moce on to step three, without decompiling...) Link to comment Share on other sites More sharing options...
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