patchx Posted May 29, 2002 Share Posted May 29, 2002 im no programmer or whatever and ive never actually made any scripts before starting this sp level but i'm making a cinematic script for itand its all working fine except its not printing the stuff onto the screen that i want it to this is the bit that has the print command in it task ( "tav2" ) { sound ( CHAN_VOICE, "sound/chars/gran2/09gr2002.mp3" ); print ( "Alexis told us you would come, we are armed and ready..." ); } do ( "tav2" ); do ( "gesture1" ); wait ( "gesture1" ); do ( "gesture2" ); wait ( "gesture2" ); wait ( "tav2" ); does anyone know what im doing wrong? -patch Link to comment Share on other sites More sharing options...
Xcom Posted May 29, 2002 Share Posted May 29, 2002 If u want to display subtitles at the bottom of the screen don't use print command. It doesn't work (AFAIK) not for this purpose anyway. I am not 100% how to do it but it seems that you need to create yourmapname.sp under base/strip and define your sound file in there (and specify the text). Check some existing files in that directory. Link to comment Share on other sites More sharing options...
jipe Posted May 29, 2002 Share Posted May 29, 2002 geez - how do you know all this stuff already? Link to comment Share on other sites More sharing options...
FunClown Posted May 29, 2002 Share Posted May 29, 2002 Patch, did Icarus2 get released? Link to comment Share on other sites More sharing options...
patchx Posted May 29, 2002 Author Share Posted May 29, 2002 no im using the elite forces one -patch Link to comment Share on other sites More sharing options...
RichDiesal Posted May 29, 2002 Share Posted May 29, 2002 I assume you already had EF installed then? And if not, how'd you get it to work? Link to comment Share on other sites More sharing options...
patchx Posted May 29, 2002 Author Share Posted May 29, 2002 i dont have EF i just downloaded BehavEd and used it dont know anything about scripting and stuff but i just check out the existing raven scripts with tha dEvaheB decompiling tool and copy bits that look like they will do what i need then i compile it with BehavEd -patch Link to comment Share on other sites More sharing options...
Xcom Posted May 29, 2002 Share Posted May 29, 2002 Originally posted by jipe geez - how do you know all this stuff already? Surprising, eh? No not really. I have been messing with Elite Force scripts for a long time now and the systax and basic commands are the same. So there. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.