Phillio Posted May 30, 2002 Share Posted May 30, 2002 Does anyone know where the dismemberment effect files are located? Can anyone give me a name of the dismemberment effects file or path? I have an idea for a mod, but I must find out where the information is located. Any help is appreciated! -Phillio Link to comment Share on other sites More sharing options...
patchx Posted May 31, 2002 Share Posted May 31, 2002 you know how to edit the npcs.cfg file dont you? well edit the dismemprobarms, dismemberprobhead..etc values to be a 100 and they will come off with every well placed death blow -patch Link to comment Share on other sites More sharing options...
ALIEN_JL Posted May 31, 2002 Share Posted May 31, 2002 Yess... dismemberments are nice but they also have nasty little side effect... If there are many enemies and i go in slashing with my saber it usually crashes because game can't handle that many objects... Link to comment Share on other sites More sharing options...
Barry_Bostwick Posted May 31, 2002 Share Posted May 31, 2002 Also, if you go to base/jk2config.cfg, you'll find g_saberRealisticCombat (which everyone knows of by now) and g_dismemberProbabilities, which I believe they are by default set to "0" and "1", respectively. Link to comment Share on other sites More sharing options...
Phillio Posted May 31, 2002 Author Share Posted May 31, 2002 I nkow of all that! I don't want the probability to change, Iwant to know where images and stuff are for dismemberment. (Thanks for trying to hlep anyway though!) -Phillio Link to comment Share on other sites More sharing options...
patchx Posted May 31, 2002 Share Posted May 31, 2002 u mean the bits that come off? i think its the way the models are made whether they have detachable bits or not could be wrong though -patch Link to comment Share on other sites More sharing options...
kenad Posted May 31, 2002 Share Posted May 31, 2002 Just out of interest (just cruisin by), how do you edit the cfg file? Link to comment Share on other sites More sharing options...
kenad Posted May 31, 2002 Share Posted May 31, 2002 Also, can you dismember in MP? Link to comment Share on other sites More sharing options...
Garik Loran Posted May 31, 2002 Share Posted May 31, 2002 You edit it woth a simple texteditor, and you can dismember in MP with some commands. Add to your autoexec set cg_dismember "3" //0-3 set g_dismember "100" //0-100 set ui_iscensored "0" //0-1 set g_dismemberProbabilities "100" //0-100 set g_saberRealisticCombat "100" //0-100 and it's done. cg_dismember is when you are running a server, and i don't know if set ui_iscensored "0" is needed, I added this as well and it works. But the server has to have this settings, too. Link to comment Share on other sites More sharing options...
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