[RDH]Diversion Posted May 31, 2002 Share Posted May 31, 2002 I am going to assume you want to create an elevator going straight up and down: First build your brush that will be the platform. Make it a func_door with an angle of -1. Add a soundset if you wish, I used impdoor1 for mine, and make the speed 250-300, slower or faster if you wish. Also do a targetname like this: Key: targetname Value: T1 And also create a NEGATIVE lip value that's nearly equivilent to the height of the area the platform moves in. You'll have to give or take a few points to get it to work how you want it. Now, create a trigger_multiple that will surround the entire area of the platform, JUST the platform. The key to placement is this: When you come to a spot and the elevator is down, you want it to come up to you correct? Well, work around and see where you want to stand so that it will return when it needs to. Here are a couple screen shots. http://chartermi.net/~ahartley/plat1.GIF http://chartermi.net/~ahartley/plat2.GIF Now with the trigger, make the following keys: Key: delay Value: 1 Key: wait Value: 4 Key: target Value: T1 Now what this does is important: The platform starts at the bottom...always. When you enter the trigger, you have 1 second before it goes up. This is plenty of time, but you need it, otherwise you'll never get on the thing! The wait part will mean the platform will wait 4 seconds at the top before returning to the bottom, and the target just connects it to the platform itself. Notice in the first screen shot how the trigger goes a little onto the entrance at the bottom, and at the top overlaps also. This will make it so that when you go in that area, the platform will function after a delay. So at the top, you touch the trigger, there is a brief delay, and it comes up to you, stays for 4 seconds, then takes you to the bottom. On the bottom, you enter the trigger and get on, and it takes you to the top, waits 4 seconds then returns. The func_plat isn't how Raven did these type of platforms, and I just thought I'd give everyone directions on how to finally do it so it works like in SP. Link to comment Share on other sites More sharing options...
[RDH]Diversion Posted May 31, 2002 Author Share Posted May 31, 2002 Bump bump bumperoony Link to comment Share on other sites More sharing options...
mkp Posted May 31, 2002 Share Posted May 31, 2002 That worked great!! You can also use it for multiple levels. Thanks! Link to comment Share on other sites More sharing options...
[RDH]Diversion Posted June 3, 2002 Author Share Posted June 3, 2002 Bump Link to comment Share on other sites More sharing options...
The Truthful Liar Posted June 3, 2002 Share Posted June 3, 2002 oooh nice put it in one of those stickies above Link to comment Share on other sites More sharing options...
Hubris Posted June 3, 2002 Share Posted June 3, 2002 Updated the FAQ with it Link to comment Share on other sites More sharing options...
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