patchx Posted June 1, 2002 Share Posted June 1, 2002 i altered an md3 from the game with milkshape and got it looking how i want but how do i export it back as a usable md3 file with skinds and stuff? i want to use the same skins that were on the original -patch Link to comment Share on other sites More sharing options...
PsykoSith Posted June 2, 2002 Share Posted June 2, 2002 Hi, go in the tools menu, create md3 control file (.qc), edit that file so the anims, textures and paths are the ones used by JKII. when ur done, select export to quake III md3, it will look for the control file to export the mesh, so you must use the same name: if the qc file was named "box.qc" then enter "box" when the save dialog appears. if everything worked out, you'll have your new model. Link to comment Share on other sites More sharing options...
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