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Skymap won't light? Help please


twitch

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Using GtkRadiant 1.2.9 to compile. Using sky texture that come with JK2, I do a compile and then I have no light in the map, isn't the shader for the sky suppose to light the map? its pitch black.

 

Also, what does everyone compile their maps with?

 

hope you can help

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You must set the "worldspawn" variables

 

"ambient" "100"

 

and

 

"_color" "1 1 1"

 

This will give the map normal (day)light.

 

 

You must use the following textures for skyboxes:

 

skies/bespin

skies/kejim_light

skies/yavin

skies/...

 

These textures are not in the JKRadiant list!!!

 

(Open the sky.shader with a text editor to look for other skies.)

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