lightsaber6458 Posted June 2, 2002 Share Posted June 2, 2002 I'm plnning on modelling saber hilts and characters, and I wanted to know what the best programs to use are. Any suggestions? Link to comment Share on other sites More sharing options...
Anavel Gato Posted June 2, 2002 Share Posted June 2, 2002 Well, that depends... - If you want free & legal than GMax is the program of choice I suppose. You can d/l it from http://www.discreet.com - If you want legal & cheap than you can get yourself a trail version of Milkshape and a reg code for $25 - If you want free & illegal than you can pretty much use anything you can get your hands on. I think that the most used 3d package is 3d studio max r4. For that 1 there are the JK2 development tools that allow you to import the root.xsi file you need for player modelling because it contains the bones structure. I dunno if you can import this bone structure in GMax or Milk though. Link to comment Share on other sites More sharing options...
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