lightsaber6458 Posted June 2, 2002 Posted June 2, 2002 I'm plnning on modelling saber hilts and characters, and I wanted to know what the best programs to use are. Any suggestions?
Anavel Gato Posted June 2, 2002 Posted June 2, 2002 Well, that depends... - If you want free & legal than GMax is the program of choice I suppose. You can d/l it from http://www.discreet.com - If you want legal & cheap than you can get yourself a trail version of Milkshape and a reg code for $25 - If you want free & illegal than you can pretty much use anything you can get your hands on. I think that the most used 3d package is 3d studio max r4. For that 1 there are the JK2 development tools that allow you to import the root.xsi file you need for player modelling because it contains the bones structure. I dunno if you can import this bone structure in GMax or Milk though.
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