DarthFallen_NYC Posted June 3, 2002 Posted June 3, 2002 Hey DooDz, I just finished skinning my sabermodel. The skin looked a bit boring so I added a falloff reflection from max into the texture I made. My question is i it will show up in the game, the way i render it in max. Thx BTW: how do I convert a regular max into a md3?
jibe Posted June 3, 2002 Posted June 3, 2002 Not sure about your first question, but you can get an md3 exporter here: http://www.planetwolfenstein.com/tramdesign/ Don't forget to tag and UVWmap it though.
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