DarthFallen_NYC Posted June 3, 2002 Share Posted June 3, 2002 Hey DooDz, I just finished skinning my sabermodel. The skin looked a bit boring so I added a falloff reflection from max into the texture I made. My question is i it will show up in the game, the way i render it in max. Thx BTW: how do I convert a regular max into a md3? Link to comment Share on other sites More sharing options...
PsykoSith Posted June 3, 2002 Share Posted June 3, 2002 Hello, get the pop n fresh md3 plugin for max 2.x and 3.x http://dl.fileplanet.com/dl/dl.aspq2pmp/tools/quake3/Pop_n_plugs_b6.zip Link to comment Share on other sites More sharing options...
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