Colonel O'Neill Posted June 4, 2002 Share Posted June 4, 2002 Im making a JK2 mod and i need to know how to script... Link to comment Share on other sites More sharing options...
Colonel O'Neill Posted June 4, 2002 Author Share Posted June 4, 2002 please guys, i really need to know! Link to comment Share on other sites More sharing options...
Badakku Posted June 4, 2002 Share Posted June 4, 2002 do you mean ICARUS scripting for sp only or scripting with enhanced console commands etc? Link to comment Share on other sites More sharing options...
Colonel O'Neill Posted June 4, 2002 Author Share Posted June 4, 2002 well things like ingame cinematics like ,thingy goes to point thingy and turns thingy degreets and shoots thingy. Link to comment Share on other sites More sharing options...
Badakku Posted June 4, 2002 Share Posted June 4, 2002 k, you need ICARUS scripts! well, I don't know any tut but in the second tool pack there is the script editor BehavEd with a compiler and, very important, the ICARUS manual! just read through this document to learn the structure of the scripts and also basic things. There is also a full table of all commands available in this doc. if you need help somewhere, just ask, I'm sure someone can help you Link to comment Share on other sites More sharing options...
jipe Posted June 4, 2002 Share Posted June 4, 2002 look for a new site by the end of the week. Link to comment Share on other sites More sharing options...
UGG Posted June 6, 2002 Share Posted June 6, 2002 http://www.geocities.com/rellenbroek/main_realscripts.html The second tools release has all the uncompile scripts used in Outcast and it's demo. Also, there are a few Outcast maps included which you can load into JK2Radiant to see how the scripts are triggered. Link to comment Share on other sites More sharing options...
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