CanucKeR Posted June 4, 2002 Posted June 4, 2002 http://www.geocities.com/Area51/Hollow/8628/files/jk2mods/ go for the Jagsmd.zip file Its an extremely well done mod that makes the game 1467923647892364782364978236478924789236 better. a must have!
CanucKeR Posted June 4, 2002 Author Posted June 4, 2002 the author is still workin on it, and changin some stuff up, its just a rough start. I hope this mod becomes competative because its exteremly well done. MUST HAVE
CanucKeR Posted June 4, 2002 Author Posted June 4, 2002 ok here is what it does JAG-JK2-serverside Modification V2 Weapons repeater -alt fires works like the cr primary fire in jk1, -max ammo units 500 instead of 300 which affects the flechette as well -splash radius higher -direct hit causes a little more damage -longer delay between shots -alt costs 8 units per shot -primary fire costs 2 units per shot, little less damage Demp2 -primary fire causes a little more damage Rocketlauncher has now 5 rockets instead of 3 Force -speed takes 10 units of 100 instead 50(lol) -removed the delay beween switching on/off passive force powers, like speed, seeing, absorb -drain takes a little less force energie -heal takes a little less force energie Physics -waterphysics changed Pickups -Armor gives 200 units (max 200) instead of 100 -small armor goes up to max 200 instead of max 100 -Armor respawn time is 30 instead of 20 sec etc. (I'm tired of this **** now) Installation extract the files to GameData and start the game with jag.bat, or load the mod in setup, to run a server make your own .bat. or start it with setup. -InfErnO
CanucKeR Posted June 4, 2002 Author Posted June 4, 2002 keep this alive i want this to be competative mod
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