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One last tweak for Force Push


FraggleH

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While the changes in 1.03a for Force Push should reduce the madness, it seems to me to defeat the object of having the power in the first place. My suggestion as a final touch, would be to make force push more effective if used against an aggresive player, eg, someone in the middle of a saber swing, or is otherwise *not* in the ready position. This would make Push more of a defensive move rather than an attacking one.

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