silverwest Posted June 5, 2002 Share Posted June 5, 2002 Two things I haven't figured out: 1. How to make a player start the level with no force powers. 2. How to make the force pickups actually raise the player's force power levels. Anyone know? Thanks! Link to comment Share on other sites More sharing options...
Pseudopath Posted June 5, 2002 Share Posted June 5, 2002 Hi, I needed these things too. I hope this helps. Get the "new" editing tools with BehavED. Make a script to set all force powers to 0. (search trhough those provided with the tools, they'll help those with "start" in their name a your best bet) Then in the player start entity add key "spawnscript" and value "mylevel/myscript" (The scripts are always in the "base/scripts" folder). For the other :- I use a trigger and point it to a target_scriptrunner with the key "usescript" and value "mylevel/myscript2" Post any questions you have and if I cant help then I am sure someone who knows what they are typing about will answer it instead - Pseudopath. Link to comment Share on other sites More sharing options...
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