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VS6.0 Debug Compile


Addrenavan

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Posted

I Cannot Get the game to run my mod when I compile in VS 6.0, (Prolly got the settings wrong or something) But whenever I compile it, I go into the game and do a "/gamename" and it says BaseJK Yet I changed the name of my mod I installed JK in the default Dir, what do I have to do to get it to work

 

 

All your help is greatly appreciated.

Posted

you have to tell the program to not try to load the qvm files.

 

set vm_game, vm_ui, and vm_cgame to zero for whatever dll you have built.

Posted

I have the same problem. Whatever I do my DLL doesn't seem to get loaded. I use this line to start the game:

 

+set r_fullscreen 0 +set fs_game testmod +set vm_game 0 +set vm_cgame 0 +set vm_ui 0 +set sv_pure 0 +set viewlog 1

 

And my working directory is set to my JKII/GameData dir.

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