MadScientist Posted June 6, 2002 Posted June 6, 2002 Looks like some sort of round based teamplay with objectives gameplay type called saga was being planned by Raven as there is a define for it along with CTF, FFA, etc as well as some code for it. Too bad it was never done. BTW anyone know how much of this is actually implemented? Sorry if this was posted this somewhere before I didn't see it.
Subject452 Posted June 6, 2002 Posted June 6, 2002 Looks like a gametype not finished yet or not, brief description: GT_SAGA: Rebels vs Imperials, on spawn choose your side Imperials are Red and Rebels Blue, then both teams get objectives, the team who completes the objectives the first gets points.
InfErnO Posted June 7, 2002 Posted June 7, 2002 Isn't there's a cvar for team names and defaults are rebels and imperials?
Subject452 Posted June 7, 2002 Posted June 7, 2002 if saga = ctf then why would there be GT_SAGA and GT_CTF
normal Posted June 7, 2002 Posted June 7, 2002 I did say I could be wrong.. but I do recall seeing 'Saga' somewhere in the game (not code)..
Cmdr. Antilles Posted June 8, 2002 Posted June 8, 2002 I think there's an entity called 'saga_objective' or something similar in the MP .def files...
MadScientist Posted June 9, 2002 Author Posted June 9, 2002 There are 2 files. A bg_saga.h and g_saga.c. It's not CTF. I think it appears to be alot like multiplayer for RTCW or DOD (with objectives and rounds). I was mainly wondering how much of it there was implemented but it doesn't look like much... just an outline and declarations for stuff as far as I can see. anyone found any more of it? (outside the two files).
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