VIO Posted June 6, 2002 Share Posted June 6, 2002 hey im not sure if this is humanly posible but im trying to make an odd little thing were i have a room in my map that i don't want anyone to see (secret room). So i figured i would throw a sky box shader on the out side of it and texture the inside of the box all is good cept when you play the map the sky shader is see through! well sort of, i can see the textured box on the other side but not through into the void like glass. so the end result is a sky that looks normal cept of like a textured wall floating in it. BUT! i made a small lift made of glass that looks out onto an hollow brush that i used the stars shader (not a normal sky if im not mistaken used in the death star lvl i believe) on it so it gives the effect of a different sky. ok got that now the confusing part! i then textured the outside faces of this hollow box with the yavin sky, ok so inside space out side yavin. now heres the odd part, when viewed from the outside you can see the yavin sky and the tube of glass thats the lift, but inside the lift you can see the stars! very cool. ok this was just a really long way of asking why that doesn't show up when the normal texture does through the sky? 1) is it cuz there was another shader inside my lift box and only a normal texture in my other box? 2) can i make a level with rooms with diff skys (cool effect) Link to comment Share on other sites More sharing options...
Graphicsgod Posted June 7, 2002 Share Posted June 7, 2002 You should be ble to have as many skyboxes/textures in a level as you want. It's only a texture with a shader applied to it. But you shouldn't have a skybox inside a skybox. Show pics of it in radiant and ingame. Link to comment Share on other sites More sharing options...
Grudge Posted June 7, 2002 Share Posted June 7, 2002 The skybox code is written so it will display the sky textures correctly only on the inside of a box - not on the outside. That's why it won't work. You can never see the void btw - you just get a HOM effect. As far as I know, you can't make a room that's invisible from the outside but with visible textures on the inside. You can make it out of clip though, but then it's all invisible. // Grudge Link to comment Share on other sites More sharing options...
VIO Posted June 7, 2002 Author Share Posted June 7, 2002 ok how about if i make a box ok side my sky box ie another sky box with a box in it Link to comment Share on other sites More sharing options...
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