CanucKeR Posted June 6, 2002 Share Posted June 6, 2002 Well, i think this will be atleaset 1000000 times better then the 1.04 patch, and i hope this patch becomes competative. http://www.geocities.com/Area51/Hollow/8628/files/jk2mods/ download the jagsmd.zip, and extract it into gamedata. there is a batch file that u can launch but i find that screw up the mouse for some reason, so launch the mod threw the game. here is what it does. THIS IS EXCELLENT FOR GUNNERS AND SABERS! Weapons Repeater -alt fires works like the cr primary fire in jk1 -max ammo units 500 instead of 300 -splash radius higher -direct hit causes a little more damage -longer delay between shots -alt costs 8 units per shot -primary fire costs 2 units per shot, little less damage Demp -primary fire causes a little more damage Rocketlauncher -has 5 rockets instead of 3 Force -speed and seeing take 15 units of 100 instead 50(lol) and 20 -removed the delay beween switching on/off passive force powers, like speed, seeing, absorb (always thought it was lag, lol) -drain takes a little less force energy -heal takes a little less force energy Pickups -Armor gives 200 units (max 200) instead of 100 -small armor goes up to max 200 instead of max 100 -Armor respawn time is 30 instead of 20 seec Link to comment Share on other sites More sharing options...
CanucKeR Posted June 7, 2002 Author Share Posted June 7, 2002 hmmm get it folks its great Link to comment Share on other sites More sharing options...
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