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How do I make adoubbled sidde skader for like a cape or something?


zero427

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Hey guys I was wondering how do I make a double sided shader

 

I read the shader manual on the q3radient website and said that "cull none" or "cull disable" would do it but when I try these I loose both sides of the texture. Si I end up with a floating head cause hte body and legs that use the shader are invisable. here is what I have tried:

 

models/players/MyModel/legs

{

cull none

}

 

models/players/MyModel/body

{

cull none

}

 

I also tried:

 

models/players/MyModel/legs

{

cull disable

}

 

models/players/MyModel/body

{

cull disable

}

 

 

 

 

Both of the produce the same result. both sides are getting culled insted of the culling being disabled I think. My models is ready to release other than this problem. Please help if you can.

 

thanks,

 

zero

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