zero427 Posted June 7, 2002 Posted June 7, 2002 Hey guys I was wondering how do I make a double sided shader I read the shader manual on the q3radient website and said that "cull none" or "cull disable" would do it but when I try these I loose both sides of the texture. Si I end up with a floating head cause hte body and legs that use the shader are invisable. here is what I have tried: models/players/MyModel/legs { cull none } models/players/MyModel/body { cull none } I also tried: models/players/MyModel/legs { cull disable } models/players/MyModel/body { cull disable } Both of the produce the same result. both sides are getting culled insted of the culling being disabled I think. My models is ready to release other than this problem. Please help if you can. thanks, zero
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