Sith.Apprentice Posted June 9, 2002 Share Posted June 9, 2002 Well I am sure a lot of people getthis but its really annoying. I used to get the freezing problem all it was was switching drivers. I still get this porblem that most people do wich is a stall after I die. Is there a command to disable it. In mutiplayer.... or is there something else someone please help Link to comment Share on other sites More sharing options...
Chastan Posted June 10, 2002 Share Posted June 10, 2002 This usually happens after someone new has joined a multiplayer game. The slowdown is the model being loaded. The only thing you can do is force models, so everybody looks like you do (no new models will need to be loaded). I believe the command in the console would be \cg_forceModel 1 Link to comment Share on other sites More sharing options...
*T¥RANITH* Posted June 10, 2002 Share Posted June 10, 2002 It is because you have defer player models. If you set the option off, then it will stall at the start of a game, and whenever someone joins. Although, deferring the models waits until you die to load the models. If you do not want it to stall when you die, but when you first load, then cg_deferplayermodels 0 (I think) If you do not want them to load at all, and use only the model you have chosen (yes, very boring) then you can set it to force the player models as Chastan said. Link to comment Share on other sites More sharing options...
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