nickersonm Posted June 10, 2002 Share Posted June 10, 2002 Is there a list of keys anywhere? I specifically would like to know how to make a brush reflect blaster shots, etc. This has probably been asked before, but the search function is disabled , so I can't find it. Thanks. - nickersonm Link to comment Share on other sites More sharing options...
Xcom Posted June 10, 2002 Share Posted June 10, 2002 What keys? blaster reflection is is achieved by placing surfaceparm forcefield line into the shader code which is associated with certain textures. In other words, it's not brushes that reflect blasts but textures. Link to comment Share on other sites More sharing options...
yrean Posted June 10, 2002 Share Posted June 10, 2002 glass works just dont make it breakable. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 10, 2002 Share Posted June 10, 2002 You're assuming he wants glass to reflect... Link to comment Share on other sites More sharing options...
Absath Posted June 10, 2002 Share Posted June 10, 2002 then just texture the brush as a brick wall, and make it func_glass anyway =P invicible glass tho... -Abs Link to comment Share on other sites More sharing options...
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