DireTan Posted June 10, 2002 Posted June 10, 2002 I know I read this somewere making the Sky Texture to emit light from it to get a natural effect.. I am making a outdoor map and I dont want to put a whole lot of Light bulbs around to light an area.. Anyone have any Instuctions or a Tutorial Specifcly adressing this problem I have here right now??.. Thanks for your time.. Mapping is getting pretty exciting after makin my first pitch black room with a Shadowtrooper (It wasnt Pretty) Thanks for your time !
The Truthful Liar Posted June 10, 2002 Posted June 10, 2002 You need to use a skybox (its a shader, a blue box with a white outline) but make sure that that particular skybox has "_light" on the end of the name, that means it will emit natural light throughout your map. Not all skyboxes have "_light" but you can always edit the other shaders. Cheers (P.S. use Kejim_Light not plain ol' Kejim for the proper effect.)
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