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Sky Light.. How?


DireTan

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I know I read this somewere making the Sky Texture to emit light from it to get a natural effect..

 

I am making a outdoor map and I dont want to put a whole lot of Light bulbs around to light an area..

Anyone have any Instuctions or a Tutorial Specifcly adressing this problem I have here right now??..

 

Thanks for your time..

Mapping is getting pretty exciting after makin my first pitch black room with a Shadowtrooper (It wasnt Pretty)

 

Thanks for your time !

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You need to use a skybox (its a shader, a blue box with a white outline) but make sure that that particular skybox has "_light" on the end of the name, that means it will emit natural light throughout your map.

 

Not all skyboxes have "_light" but you can always edit the other shaders.

 

Cheers ;)

 

(P.S. use Kejim_Light not plain ol' Kejim for the proper effect.)

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