HeroFromHyrule Posted June 10, 2002 Share Posted June 10, 2002 Heres a n00b question. How do I create a simple lift? All I need to be able to do is make a lift go up when a player steps on it, then go back down. I also need a button at the top for the player to call it if he/she wants to go back down. Are there any tutorials for this? If not, perhaps somebody will type up a little one real quick? Thanks Link to comment Share on other sites More sharing options...
HeroFromHyrule Posted June 11, 2002 Author Share Posted June 11, 2002 ...how can nobody answer my question? There must be hundreds, if not thousands, of people that check these boards everyday. All I need to know how to do is make a lift, somebody has to know how. Please help! Link to comment Share on other sites More sharing options...
ihavedirt Posted June 11, 2002 Share Posted June 11, 2002 hey, there are a bunch of tutorials out there on the net (usually for quake 3 editing) but it all helps. someone posted this in either a tutorial or even on here. unfortunately, i have a bunch of this stuff pasted into a txt file for reference so i cant give credit where its due. elevator 1. Make a brush for your elevator platform. 2. Place the brush in the position that the elevator will go to when you step onto it. 3. Select the brush, right click on it in 2d view, go down to func, and select func_plat. 4. With the brush still selected, hit N, and add a key named "height" with a value of the distance that the elevator will actually travel. Basically, the platform starts out at "top position", and goes to "top position - brush thickness - height". If you wanted an 8-unit thick platform to start out at 0 and wanted it to go up to 256, you'd place the brush at 256, then set the height to 248 (256 - 8 - 248 = 0). If you wanted the elevator to start at the top and go down, you'd place it in the bottom position and use a negative number for the height. ~* beau *~ Link to comment Share on other sites More sharing options...
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