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Scripting question....


Pseudopath

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Thanks Xcom, could you be a bit more specific....

I understand that I could fire a target_scriptrunner..

The script I know could be set to affect a NPC, but how exactly, like this :-

 

set ("affect" ,"NPC_targetname");

 

??

 

I look forward to your reply.

 

Thanks.

 

- Pseudopath.

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it's just

affect ( "NPC_targetname", FLUSH )

FLUSH means that all the things the NPC was doing before get completely deleted, if you type INSERT instead, the commands of the script will just be inserted into the things the NPC did. After the script had run, these things will continue to happen like before the script started.

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