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Bone placing in nonconforming model oriantation


Shawny

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It is suggested to leave the skeleton in place and fit or build the mesh around it...

 

My advice is to follow that rule, or you'll probably en up with a very distorted mesh.

 

It doesnt work with a fully skinned model, i tried it.

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kapnkeg:

that is what should happen, however in my experience that is not how it works unfortunately

try comparing amodel that has been weighted aligned to the bones as to one that has the arms in a different pose. You will find that the arms don't line up right in the end

sithlordii

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