Jump to content

Home

Help on scroll view


Recommended Posts

  • 3 weeks later...

Use triggers

 

*create a new trigger

*in the trigger window, create a condition, if you want

*in the trigger window, create a new effect

-choose the "scroll view" effect

-set the location where you want to scroll.

 

**note: do not set the location on top of an object (i.e. tree, building, unit, etc.) If you need it in that location, first move the object, then set the location, and then move the object back to its original location.

 

**you can also use "snap view" instead of "scroll view" which immediately moves the screen to the location.

Link to comment
Share on other sites

  • 3 weeks later...

Use Scroll View if you want to take the 'camera' from, (for example a use from a scenario i made) two ships in outer space over a planets atmosphere, through the city on the planets surface, and to somewhere in the city.

Maybe once the camera is at the location use a repeated Snap View trigger so the player can't move the 'camera' until the cutscene, whatever, is over.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...