L2.0 Posted June 13, 2002 Share Posted June 13, 2002 Okay, I have a "newbie enough" of a question here, any help would be appreciatted. I've been working on a map for about the last month now. Recently, I have recieved this error: WARNING: node without a volume node has 3 tiny portals node reference point -448.00 -672.00 8.00 Can anyone tell me how in God's name I can search this out and figure out precisely is wrong? EDIT: NOOOOOOO! I don't wanna be an Ewok! Link to comment Share on other sites More sharing options...
Xcom Posted June 13, 2002 Share Posted June 13, 2002 What do you have at those coordinates? Usually, this error is a caused by very tiny structural brushes. (can also be direct opposite - enormous brush which sometimes gets created when you move edges or vertices) Link to comment Share on other sites More sharing options...
patchx Posted June 13, 2002 Share Posted June 13, 2002 r they a problem? cause i got heaps of them and i just ignored them once i got this wierd one about a "widget" what in hells name is a widget? -patch Link to comment Share on other sites More sharing options...
L2.0 Posted June 13, 2002 Author Share Posted June 13, 2002 Originally posted by Xcom What do you have at those coordinates? Usually, this error is a caused by very tiny structural brushes. (can also be direct opposite - enormous brush which sometimes gets created when you move edges or vertices) If I figured out how to check the co-ordinates correctly...absolutely nothing. Nothing has ever been in that area. PatchX: It is a problem for me. It won't produce a BSP for me. Link to comment Share on other sites More sharing options...
L2.0 Posted June 13, 2002 Author Share Posted June 13, 2002 Okay, I decided to cut out sections of my map and find this SOB. Which I believe, I finally did. So now, I recompiled... and now, I get this: Loading map file c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/betax.map entering c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/betax.map WARNING: Couldn't find image for shader noshader writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/betax.prt Unspecified error - please contact John or Rick. Still no BSP... I'm gonna kill this program. No really, I am... Link to comment Share on other sites More sharing options...
RichDiesal Posted June 13, 2002 Share Posted June 13, 2002 Get GTK Radiant, load BobsTools and use the tool to Delete Evil Brushes. I don't use GTK myself, so I can't give any more detail, but I believe that might fix your problem. Link to comment Share on other sites More sharing options...
L2.0 Posted June 13, 2002 Author Share Posted June 13, 2002 Thanks for the input Rich, but GtK is what I use, and I've already tried the great Bobtoolz for guidance...still nada. I cannot for the life of me figure this out. EDIT: I think I found SOMETHING...I got rid of most of the errors after I removed Mess' statue. Damn, and his statue is uber. Link to comment Share on other sites More sharing options...
Xcom Posted June 13, 2002 Share Posted June 13, 2002 Create a brush around the "infected area", press "Select Inside" and hit delete key. Might help. Link to comment Share on other sites More sharing options...
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