kya4life Posted June 13, 2002 Share Posted June 13, 2002 Is it possible to add the hyperspace shader thats in the doomgiver single player mission... into mutliplayer levels? if so how? any info would be great... Link to comment Share on other sites More sharing options...
UniKorn Posted June 13, 2002 Share Posted June 13, 2002 Just use it as the sky. Don't know where the shader is located. Link to comment Share on other sites More sharing options...
DireTan Posted June 13, 2002 Share Posted June 13, 2002 maybe the DoomGiver looking Hyperspace thing is in the Selection of Textures Doomgiver in Jk2 radiant? I dunno but if it is there I think Shaders have a white square around them.. Link to comment Share on other sites More sharing options...
GidionTheDead Posted June 13, 2002 Share Posted June 13, 2002 The hyperspace thingy in that level is not a sky-shader, but an inverted cone with the hyperspace texture. The textures can be foudn under DOOMGIVER. Link to comment Share on other sites More sharing options...
kya4life Posted June 15, 2002 Author Share Posted June 15, 2002 I know where the textures are... but what i'm asking is how do i animate it like the single player level doomgiver. Every time i use the texture its just a plan texture frozen in the sands of time... anyone know how to make it animate? Link to comment Share on other sites More sharing options...
Omikron Posted June 15, 2002 Share Posted June 15, 2002 Look for a version of the texture that has a white box around it, thats a shader and will be animated when in game. Link to comment Share on other sites More sharing options...
kya4life Posted June 17, 2002 Author Share Posted June 17, 2002 there is no texture with a white box around it... theres a default no texture called hyperspace_b and another called hyperspace something with a white box around... but when i tried to use em it just said cant find shader using default... Link to comment Share on other sites More sharing options...
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