millclose Posted June 13, 2002 Share Posted June 13, 2002 I have read a few reviews that comment that locations like Narr Shidar in JK2 seem under populated. Is there any way to mod the single player to put in neutral people to make communal areas seem more lived in. They would react to the action taking place etc. Please refer me to any other discussions in this area thanks Link to comment Share on other sites More sharing options...
Aden Darklander Posted June 14, 2002 Share Posted June 14, 2002 I was thinking about the same thing. Such a big city and such a poor population (100% crime rate....ouch!). Maybe one could implement NPCs depending on range to the player. NPCs nearest to the player have full details (texture and model) and with increasing range the details drop. Is that possible. I don't know if this is just a stupid thought, but NPCs far far away could be represented by a very very low detailed mesh (just a square) with an animation of a character projected to it. Would be cool. Everytime I see the Coruscant chasing scene in Ep2, I wish there would be so many characters passing by in the game too *sigh* Link to comment Share on other sites More sharing options...
millclose Posted June 15, 2002 Author Share Posted June 15, 2002 The same with cloud city, that would have been good to have seen people runing around Link to comment Share on other sites More sharing options...
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