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How do you model?


Goa`uld

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Err search is turned off, there doesn't appear to be a FAQ about it.

So err... how do you make models?

 

I've previously used MilkShape to model for Half-Life, but this is the first quake3 engine game i've ever bought, so ummm. can someone point me in the right direction?

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ya need read first:spacer monkeys tutorial 2nd;dl milkshape jk2 skeleton.ill tell after you textured & & modelled part now:Go to tools quake 3 arena & create control file...save that control file with name as your model comes i.e jaffar.then ya open it in md3view(comes with sdk)& export in glm.voi'la.& read milkshape modelling tutorials to :]

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