Soruss Posted June 14, 2002 Share Posted June 14, 2002 g_saberDamageScale Increases saber damage. 1.8 gives about the same damage as was found in v1.02. Go higher for insane damage. g_saberDmgVelocityScale Makes your opponents get knocked back when they are hit with the saber. I prefer 1.75, but it can go higher. Link to comment Share on other sites More sharing options...
MrCrusher Posted June 14, 2002 Share Posted June 14, 2002 Cool I'll try them out. Link to comment Share on other sites More sharing options...
Nobodi Kenobi Posted June 17, 2002 Share Posted June 17, 2002 I would personally lower g_saberDamageScale to around 1.7 or less. 1.8 is VERY lethal and a tad too leathal in my humble opinion (I was able to cut through a Reborn Boss with ONE swing on BLUE stance with it at 1.8). g_saberDmgVelocityScale This can stay the same as mentioned above. If you want to just mess around for fun, set this to like 1.90 and when someone hits you, you go flying across the map. A friend and I were messing around on the landing pad on FFA_Bespin, he hit me with Yellow stance and I literally flew all the way across the courtyard and landed on the upper awning of the opposite building where the catwalks extend from Link to comment Share on other sites More sharing options...
DannyJAllTheWay Posted June 17, 2002 Share Posted June 17, 2002 Hrm.... Yeah I would lower. That way, the one-hit kill moves don't kill you in.. one hit. I might wanna try theh 1.02 damage though, just for fun. Link to comment Share on other sites More sharing options...
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