Jump to content

Home

Exceeded MAX_MAP_LIGHTGRID_ARRAY


JeGGoR

Recommended Posts

Oh... Well... enough fighting with this error. I just can't find anything to avoid it :/

 

 

I've begun a big CTF map... and first tested it with nolight... No problem!

 

 

 

But once I started to put a few lights to try a lightened bsp, this error occured.

 

 

I've searched for MAX_MAP_LIGHTGRID_ARRAY in google but didn't find anything interesting.

I also checked this url:

http://quake3.qeradiant.com/errors.shtml

which helps for some errors, but this one doesn't appear there.

 

 

 

Any possible help?

Link to comment
Share on other sites

For anyone who could have the same problem, Xcom answered this before the server move :)

 

The solution is to set a new key in the worldspan entity:

key: gridsize

value: 128 128 128 (or 256 256 256, 512 512 512...)

 

 

 

Worked fine (with 256 256 256 for me).

Thanks again Xcom!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...