JeGGoR Posted June 15, 2002 Posted June 15, 2002 Oh... Well... enough fighting with this error. I just can't find anything to avoid it :/ I've begun a big CTF map... and first tested it with nolight... No problem! But once I started to put a few lights to try a lightened bsp, this error occured. I've searched for MAX_MAP_LIGHTGRID_ARRAY in google but didn't find anything interesting. I also checked this url: http://quake3.qeradiant.com/errors.shtml which helps for some errors, but this one doesn't appear there. Any possible help?
JeGGoR Posted June 16, 2002 Author Posted June 16, 2002 For anyone who could have the same problem, Xcom answered this before the server move The solution is to set a new key in the worldspan entity: key: gridsize value: 128 128 128 (or 256 256 256, 512 512 512...) Worked fine (with 256 256 256 for me). Thanks again Xcom!
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