bleek Posted June 18, 2002 Share Posted June 18, 2002 I doodled on a torso of the jedi skin. Is there a way to replace the normal torso of that skin with the one I painted on? I put it into the assests0 file but it put it in there but didn't replace the other one. The original one has a path for the jedi model and the one I made doesn't have a path. Anyone help eh? Link to comment Share on other sites More sharing options...
IamYourFather Posted June 18, 2002 Share Posted June 18, 2002 Should be in the skinning forum, you'll get more help there Link to comment Share on other sites More sharing options...
bleek Posted June 18, 2002 Author Share Posted June 18, 2002 sniffle...I read that. I did everything it said and copied it...but I didn't know where the copy went. Then it said rename all this crap and it lost me from there...I dunno. Instead I just opened the assets0.pk3....took the torso of the jedi model and made my own out of it. Then I put that torso back into the assest0.pk3 but it didnt replace the old jedi torso and it didn't work =/. Is there anyway to replace the normal torso with the one I MADE? Link to comment Share on other sites More sharing options...
bleek Posted June 18, 2002 Author Share Posted June 18, 2002 How do I make the torso's path to models/players/jedi? In the assest0.pk3 it doesn't have a path and the original torso has the path above. Can I make the torso I made have that path so it can replace the original? Link to comment Share on other sites More sharing options...
TrevHimself Posted June 18, 2002 Share Posted June 18, 2002 it probbly has a different path in the pk3 Link to comment Share on other sites More sharing options...
bleek Posted June 18, 2002 Author Share Posted June 18, 2002 Well is there a way to set it to the path for the jedi.....step by step explain if there is ....I'm retarded when it comes to comps.......HELP! Link to comment Share on other sites More sharing options...
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