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Chat in missions problem


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When I create a scenario, I try to have conversations between the characters to further the story ( like they do in the game). In other words, I want to be able to have the yellow chat that appears during missions at the top of the screen. Through the use of triggers, though, I am only able to have the chat trigger, which has the words appears in the bottom left corner. Does anyone know how to make the yellow-font words trigger?

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It sounds like the effect you are looking for is "Display Instructions"

 

You use the timer to set the amount of time appears on the

screen. Activate the next trigger that has "Timer" condition to

delay when it will write the next line in the conversation.

 

Put: <YELLOW> in the message text to set the colour.

 

e.g.

 

<YELLOW>

You're not my father!

 

Other colours are available.

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