Emperor Cyros Posted June 20, 2002 Share Posted June 20, 2002 I am trying to use Borg textures for a personal map and when I go to the game with the level it is all grid. In the console it says lightmap found but no lightmap stage. My question is what is the lightmap stage? And how do I get it? Link to comment Share on other sites More sharing options...
Xcom Posted June 20, 2002 Share Posted June 20, 2002 Lightmaps are used to light up your brushes in the level but in this case it's refererring to a lightmap stage in a shader file. So I'd say there is an error in a shader file. Since you talking about borg textures, I assume you are getting them from Elite Force, eh? .Well, EF and JK2 have slightly different shader code and that would explain the error. If you would locate the shader code which is assosiated with current texture and post it here, I might tell you what's wrong with it. Link to comment Share on other sites More sharing options...
Emperor Cyros Posted June 21, 2002 Author Share Posted June 21, 2002 Well here it is to one of the textures. textures/borg/borgfloorsm { surfaceparm metalsteps { map $lightmap rgbGen identity } { map textures/borg/borgfloorsm.tga blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } { map textures/detail/sheetflake_lowcontrast.tga blendFunc GL_DST_COLOR GL_SRC_COLOR detail rgbGen identity tcMod scale 12 12 } } (If this isn't what you wanted sorry I'm new with some of this stuff) Link to comment Share on other sites More sharing options...
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