[WD]8541Doc Posted June 22, 2002 Share Posted June 22, 2002 How can I view and edit an .ibi file??? (located in: assets0.pk3) The .ibi files are scripts for actions taken by textures, models, shaders etc etc. Now instead of me going through ALL JKO's maps trying to find that one wall texture or button that has a blinking light on it and copying that maps entity settings... I'd rather be able to take a look at the individual .ibi files and figure it out myself. So far I've tried Miracle C, UltraEdit32, Notepad, and the ICARUS scripting tool, but they can't read those files. HELP!!! Link to comment Share on other sites More sharing options...
jipe Posted June 22, 2002 Share Posted June 22, 2002 you can use DEvaheb to decompile the scripts (available at effiles.com), but the second tools release included spscripts.zip, which has all the decompiled scripts Link to comment Share on other sites More sharing options...
Badakku Posted June 23, 2002 Share Posted June 23, 2002 The .ibi files are scripts for actions taken by textures, models, shaders etc etc. They're not for actions taken by textures or shaders but for actions taken by NPCs, or for camera-moves. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.