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small question about a script


patchx

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Posted

can you set playerteam and enemyteam values via a script?

 

note.

i need different groups of enemies to react differently to the npc affected so i cant just use a madatkyle.ibi script or whatever

 

-patch

Posted

the SET_ENEMYTEAM and SET_PLAYERTEAM commands should work, with TEAM_FREE, TEAM_PLAYER, TEAM_ENEMY, or TEAM_NEUTRAL as an argument

Posted

hmmmm

 

didnt seem to work

 

i put it in like this

 

set ( "SET_ENEMYTEAM", "TEAM_ENEMY" );

set ( "SET_PLAYERTEAM", "TEAM_PLAYER" );

 

was that right?

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