SAIK HUAT Posted June 23, 2002 Share Posted June 23, 2002 How would you find out if I weighted my mesh properly? I am new to modeling and have only had 3dmax for 4 days. I have never attempted anything else in 3dsmax in my life. My only other experiance is with milkshape (I only have had that for a few months...). This is my progress so far... >I made my mesh.. (Done) >I got the stormtrooper root.xsi and deleted all LODs/mesh (Done) >I placed my mesh in place (And am unsure if theres extra skeletons/tags in my model because of the lods. I only deleted the mesh) >I then started weighting it down. (no problems there) >I move the cranium bones and the right arm and the mesh moves with them, but the rest of the body doesnt. (huh?) >Do I have to weight the hands and caps? >I have still yet to face putting the skin on (which I am having troubles with) Can anyone help me here Link to comment Share on other sites More sharing options...
SAIK HUAT Posted June 23, 2002 Author Share Posted June 23, 2002 Do I weight the hands on my model??? Link to comment Share on other sites More sharing options...
Madjai Posted June 23, 2002 Share Posted June 23, 2002 you have to weight every vertice on your model. EVERY Link to comment Share on other sites More sharing options...
SAIK HUAT Posted June 23, 2002 Author Share Posted June 23, 2002 OK thanx dude. I have now weighted EVERY vertice but the head goes all out of shape when I move the bones. everything else seems fine. Link to comment Share on other sites More sharing options...
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