Twisted Vertex Posted June 24, 2002 Share Posted June 24, 2002 Alright, i Had the model skinned and everything. Then I import the the saber into the game and i am 337 verts, over the 1000 limit. So i am going to redo the saber. Though now that I know how uvw mapping works, it shoudn't take very long. Who ever it was that wanted their obi-wan saber skinned, send it to me if you wish. Though make sure it is attached as a single unit. Link to comment Share on other sites More sharing options...
DarthFallen_NYC Posted June 24, 2002 Share Posted June 24, 2002 Hmm, can you explain this further. I thought that you couldn't get over the 1000 poly's, but how does that reflect on the vertices? My Saber contains 387 vertices so am I in danger to restart my saber too? Link to comment Share on other sites More sharing options...
musashi212 Posted June 25, 2002 Share Posted June 25, 2002 I loaded the saber into the game and i got this error 1337>1000 vertices I refined it and got it working. Still trying to figure out why the saber model likes to hang 5 feet in front the the character. Link to comment Share on other sites More sharing options...
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