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Twisted Vertex

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Posted

Alright, i Had the model skinned and everything. Then I import the the saber into the game and i am 337 verts, over the 1000 limit. So i am going to redo the saber. Though now that I know how uvw mapping works, it shoudn't take very long.

 

Who ever it was that wanted their obi-wan saber skinned, send it to me if you wish. Though make sure it is attached as a single unit.

Posted

Hmm, can you explain this further. I thought that you couldn't get over the 1000 poly's, but how does that reflect on the vertices? My Saber contains 387 vertices so am I in danger to restart my saber too?

Posted

I loaded the saber into the game and i got this error

 

1337>1000 vertices

 

I refined it and got it working. Still trying to figure out why the saber model likes to hang 5 feet in front the the character.

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