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Master Shawn

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Well, i've yet to get into shaders, but once UV'ed, skin it like metal, and you need to make the skin out of a TGA instead of a Jpeg, and do some sort of apha channel stuff (that's the part I've yet to mess with) then create a shiny shader (which also I've not done) and write a shader file to tell the shader to apply itself to the saber.

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