STEVEMFRED Posted June 26, 2002 Share Posted June 26, 2002 i dont know if this is coding stuff but...i have replaced the stormtroopers and imperial officers, commanders with clonetroopers -yellow, the commander -blue, the officers -red, imperials. i now want to make either the shadowtroopers or tavion as jango fett and was wondering if it is possible to replace the default lightsaber with a gun and have them use the gun instead of the lightsaber. how and where would i do so. i figured one of u guys would know. thanks for any help Link to comment Share on other sites More sharing options...
STEVEMFRED Posted June 26, 2002 Author Share Posted June 26, 2002 also how would i make other characters turn invisible like shadow troopers do when there lightsaber is not activated Link to comment Share on other sites More sharing options...
Super J Posted June 27, 2002 Share Posted June 27, 2002 as far as having jango fett use his blaster their is a way to do it. d/l a model for the blaster u want to use. replace the model with an existing model (i would use the bryar pistol, u always spawn with it in multi). u can replace it in the assets0.pk3 file. then in the jango fett bot file, (it will end in *.jkb) u can edit the weight of the weapons in that file. make the weapon u chose for the blaster higher, and the lightsaber lower. i hope this helps. Link to comment Share on other sites More sharing options...
STEVEMFRED Posted June 28, 2002 Author Share Posted June 28, 2002 thanks but i was refering to SINGLE PLAYER mode. ive made jango fett as the shadow troopers and tavion as boba fett and want to know if i can have them use blasters instead of lightsabers. and i want to make kyle in single player be able to turn invisible like shadowtroopers until he activates his lightsaber, is there a way?where and how if anyone knows Link to comment Share on other sites More sharing options...
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