Derisor Posted June 27, 2002 Share Posted June 27, 2002 1) How does one clip out an arc so that you can have a nice vaulted ceiling hallway between 2 rooms. 2) When models get really big, it seems it would become very difficult to see what is going on in the 2d views. Is there a way to hide some items ? Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted June 27, 2002 Share Posted June 27, 2002 1) read RichDiesal's tutorials 2)press ctrl + D to hide detail brushes. All brushes not touching the void should be detail Link to comment Share on other sites More sharing options...
Derisor Posted June 27, 2002 Author Share Posted June 27, 2002 Even hiding detail brushes would help much if you had 60 or 70 rooms. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 27, 2002 Share Posted June 27, 2002 The trick there is to design your level appropriately. It does get extremely confusing if you don't build it where there aren't too many objects in either view... you can do this by building vertically (a level that goes up and down) or by building diagonally (every few rooms, have the path the player takes shift a few hundred grid units to the side). It's all about design. Link to comment Share on other sites More sharing options...
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