Drakewl Posted June 27, 2002 Posted June 27, 2002 i still remember someone mentioned something about q3map2 some weeks ago but i lost the thread so by the way, are there any clues that ydnar is working on q3map2 jediknight outcast compatibility? imho this little prog (Shaderlab ) would be very helpful for the editing community
UniKorn Posted June 28, 2002 Posted June 28, 2002 I don't think Ydnar will be doing so. They don't even have time to include proper moh:aa support, so I think we'll just have to wait until the gtk team has more time.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.