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telefragged "sfx/beam" shader


Redvan

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Nope.

 

Though it's surprisingly easy, once you figure out how to do it. :)

 

RANDOM NOTE: My original visiting to LucasForums was actually for the purpose of finding a beam shader. The first thing I ever made, I wanted a beam shader (was going through Bubba's Tuts) and never could find out. So I came here. And look how that turned out.

 

In a roundabout way, I suppose that's saying "Don't get discouraged." :p

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Oh, it's just a matter of building your own shader. :)

 

I really should just go ahead and write that tutorial, shouldn't I... so many people ask. :p

 

You need to find the shader that you're trying to copy (it'll be called textures/sfx/beam in one of Q3A/RTCW shaderfiles) and copy that shader script to your own custom shader for JK2. Copy the textures over and voila, should work. :)

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