Redvan Posted June 28, 2002 Share Posted June 28, 2002 this is what i just did, 4 lights (the X's) and 4 info_null (the Y's) ---------------------------------- <--wall X X Y Y Y Y X X ----------------------------------- <--- wall following this (between the *) | \/ *Lighting How do I light my level? If you right click, and scroll down you will see an option for lights. Hitting the default “K” button will bring up an option to allow you to edit the color. You can also use the following key/value combos “Light/X” where X is the strength of the light (300 is default) You should be able to look over the key list yourself by hitting the N key. Correction by Vorax How do I make a spotlight? Follow the above steps, but now, put an info_null on the wall/floor you want your spotlight to go to, now select both the info_null and the light and hit control + k, you will now see a line connecting the two. “Radius/X” where X is the radius of the light, 64 is default will change the radius of your spotlight. Load up your map, if it’s not working, I seem to have issues if they are too far apart, so just get them a little closer together. More info on spotlights available here: http://www.planetwolfenstein.com/su...spotlights.html Correction by Vorax* btw, the link dosn't work. when i test the level, the lights don't show at all. Link to comment Share on other sites More sharing options...
Redvan Posted June 28, 2002 Author Share Posted June 28, 2002 it didn't show the spaces between lights and info_null's there is a bit a space between the lights left to right and info_null's. lets see if this works -------------------------- <--- still a wall X X Y Y Y Y X X --------------------------<--- still a wall Link to comment Share on other sites More sharing options...
Redvan Posted June 28, 2002 Author Share Posted June 28, 2002 i give up, i hope you know what i mean Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 28, 2002 Share Posted June 28, 2002 Red, do a code, like this: ------------------ <looks like a thingy bloop oink y y ____ [____] weeeeeeeeeeeeeee *thud* ------------------------<thing-a-ma-jig See? Works, the tags are "(code)(/code)" only no ()'s, do these instead: [] You will die, painfully. Link to comment Share on other sites More sharing options...
Redvan Posted June 28, 2002 Author Share Posted June 28, 2002 lol sorry dude, im kinda comp illiterate with that type of thing, here i'll give it a shot ---------------------------- X X Y Y Y Y X X ----------------------------- that work? Link to comment Share on other sites More sharing options...
Redvan Posted June 28, 2002 Author Share Posted June 28, 2002 --------------------------------------- X X Y Y Y Y X X -------------------------------- Link to comment Share on other sites More sharing options...
Redvan Posted June 28, 2002 Author Share Posted June 28, 2002 thats what it looks like! Link to comment Share on other sites More sharing options...
RichDiesal Posted June 28, 2002 Share Posted June 28, 2002 Uhhh. So what exactly is the problem? Link to comment Share on other sites More sharing options...
Redvan Posted July 2, 2002 Author Share Posted July 2, 2002 the problem, when i play my map, the spot lights don't show up. Also, i noticed if you select null then light then ctrl-k the arrow points at the light, when you select light then null and ctrl-k the arrow points at the null, what be the difference? Link to comment Share on other sites More sharing options...
RichDiesal Posted July 2, 2002 Share Posted July 2, 2002 If you're pointing the null at the light, it won't work - that's what. Which was quite straightforwardly stated in my Basic Lighting tutorial, by the way. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.