Joben Posted June 30, 2002 Share Posted June 30, 2002 I found more valid parameters you can add to a weapon's configuration in weapons.dat. I cant figure out what if anything they do but the game doesn't crash like it does when you add random stuff to the file (for example I was hunting for parameters and tried stuff like "proj_vel 5000" which always caused crashes) The list is: firingForce, altFiringForce selectForce stopForce altChargeForce chargeForce ammomax If i recall corectly I tried them all in singleplayer. However none of them had a percievable effect... I havent tried multiplayer yet. P.S. I shure hope these arnt common knoledge, else i will be feeling very silly soon P.P.S does anyone know why all the weapons have their range set to 8192 even for ones like the stun batton when it is obviously false? Link to comment Share on other sites More sharing options...
Joben Posted July 1, 2002 Author Share Posted July 1, 2002 Slight clarification: These arnt just things that dont crash the game. They are real commands that I found in JK2gamex86.dll What they do and whether some or all of them are disabled are the questions. Link to comment Share on other sites More sharing options...
Joben Posted July 5, 2002 Author Share Posted July 5, 2002 lol just noticed that chargeforce and altchargeforce are right in the cfg... Link to comment Share on other sites More sharing options...
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